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Posted by : Ad Thursday 20 February 2014

                                                          ONIMUSHA  2



                                                     DESCRIPTION
               
                Samurai's Destiny features a control scheme found in many survival horror games published by Capcom, most notably Resident Evil.[1][2] Other similarities include open-ended gameplay, the use of herbs and medicine to restore health, and the inclusion of puzzles which must be solved in order to progress. Hostile demons known as Genma inhabit most areas, and will attack and chase Jubei. Jubei collects an assortment of short and long-range weapons throughout the game, including a bow and a matchlock rifle.[1][2] Jubei is able to use magic by wielding element-based weapons. When wielding these weapons, Jubei can perform a stronger elemental attack at any time.
In order to discourage button mashing, the player is rewarded for performing "Issen" hits on Genma.[1] Issen occur when the player initiates an attack the moment an enemy is about to lunge forward. A bright flash will appear if the move was successful, and the target enemy will die instantly. If a group of Genma surround Jubei, he will be able to chain several Issen hits together, mowing down the entire group.

Samurai's Destiny features a gold mining town called Imasho which is free of enemy encounters. Onimusha 2 introduces several role-playingelements into the series. In the areas surrounding Imasho, defeated Genma often leave behind piles of gold which can be spent on gifts for other characters (Ekei, Magoichi, Kotaro and Oyu).[1] Reactions to a present will depend on that person's temperament; giving Oyu a bouquet of flowers will make her happy, whereas giving it to a male recipient will simply irritate them. Jubei's gift-giving will determine which warrior will assist him as the game progresses, and will in turn have an impact on the story.[2] In some cases, if the player fails to win a character over, that person will opt to shun or betray Jubei later on.Shortly into the game, Jubei gains the ability to absorb the souls of defeated Genma. Jubei can attract any orbs in the vicinity and draw them into his hand, provided that he is standing close enough. Demons Souls are differentiated by the color of the orb: the most common type, red orbs, act as experience points which can be spent to improve Jubei's weapons and armor. Yellow orbs will restore a character's health. Blue orbs recharge magic ability. The rarest variety is the purple orb temporarily powers up Jubei into an "Onimusha", increasing his attack damage and becoming invincible.
At certain points in the story, control may be passed to another character for a short period. These side-quests often begin with Jubei finding himself ambushed, trapped, or incapacitated, requiring one of his allies to help him. During these events, the sub-character can equip a bracelet which imbues them with the same soul-absorbing power which Jubei wield 


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